While trying to develop my recordings into workable sound effects I have been gradually gaining interest in Sound Design. Particularly sound in Cinema and Video Games. Currently I am working on conceptual ideas for a video game. Through research I have found a lot of inspirational readings videos and conversations that have led me to this realization.
Recently I have read an article touching on the effects of sound on one's senses. Also how applying this information to add to one's experiences through cinema or games. An understanding of how we perceive this to be a post production process may be an erroneous while in development. Whereas great effects can be achieved if the sound is considered early in the pre production stages and throughout the development.
From our earlier recordings of this project we primarily recorded in the night. Mostly to avoid the heavy ambient sounds of the day. Finding a local skate park with a deep bowl that acted as a great shield to the nights subtle ambience. The scene was set as a dark, grungy and ominous location.
This environment and my obsession with Zombie films, books and television at the moment naturally led me to the path I feel I am on right now for this project. Through keeping the experiments playful and working towards my interests I am finding the challenges of producing elaborate recordings more exciting every
week.
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